kennethlng

Projects

Check out what I'm making.

WhatsReopening.com

Online directory for places reopening during COVID-19

Get the current status of your favorite places and find out when they're reopening. Made with React, Firebase, and Google Maps API.

TicTacToe

Online, multiplayer turn-based strategy game

Prototype for an online multiplayer version of TicTacToe using Firebase for the backend. Made with Unity, Firestore, Cloud Functions, and Node.js.

Cider

Social bookmark manager

Social bookmark manager for saving links and sharing collections easily with people with or without accounts. Made with Swift, React, Node.js, and Firebase.

Digiroma

Product web portal

Product web portal for viewing and editing product details and visualizing data in interactive charts. Made with React, MySQL, Node.js, Viser.js, Koa, and Ant Design.

Refinity

Mixed reality shopping kiosk

With hand-tracking and a 3D interface, Refinity is a mixed reality shopping kiosk that allows users to view virtual products in 3D and interact with them using hand gestures. No wearables needed. Made with Unity, UltraLeap, and SeeFront.

vCoder

Virtual reality coding game

Learn computer science fundamentals in virtual reality by completing problem solving objectives. vCoder is designed to attract, inspire, and empower new programmers. Made with Unity.

Wizards' Duel AR

Real-time, multiplayer augmented reality mobile game

Two or more players battle each other in real-time using magic spells and shields in augmented reality. Made with Unity, GameSparks, and ARCore.

Puppy Space Rescue

Mobile arcade game

Blast off into space on an epic journey to save your puppy friends. Drag on the screen to dodge speeding asteroids, huge planets, and nefarious kitty aliens. Test your reflexes, earn high scores, and unlock new characters. Made with Unity.

Mind the Trap

Multiplayer party game

Mind the Trap is a console party game that pits you and your friends against each other in a mix of dungeon platforming and minigames. The game plays on the mischievous balance between cooperation and opportunistic backstabbing. Made with Unreal Engine.